AI Insights · Timothy · October 2021
Top 5 Shoot'em Up Games on Android in Mexico Q3 2021
In Q3 2021, the top 5 Shoot'em Up games on Android in Mexico showed varied performance in terms of downloads, revenue, and active users.
The third quarter of 2021 saw varied performance among the top 5 Shoot'em Up games on the Android platform in Mexico. Data from Sensor Tower provides insights into weekly downloads, revenue, and active users for these popular titles.
1945 Air Force: Airplane games saw a significant rise in weekly downloads, peaking at approximately 74K in mid-July before gradually declining to around 45K by the end of September. The game’s weekly revenue fluctuated, reaching its highest point at roughly $0.6K in late September. Active users increased steadily throughout the quarter, starting from 124K and peaking at 291K towards the end of August, before a slight decline to 234K by the end of September.
Contra Returns experienced a sharp decline in weekly downloads, starting from 275K at the end of July and dropping to 15K by the end of September. Despite this, the game maintained a steady weekly revenue, averaging around $5K to $7K. Active users also saw a decline, from 266K in late July to 79K by the end of September.
Galaxy Attack: Shooting Game showed a consistent number of weekly downloads, peaking at 54K in mid-July and then stabilizing around 18K by the end of September. The game’s weekly revenue remained relatively stable, averaging around $0.7K to $0.9K. Active users peaked at 241K in mid-July before settling at around 143K by the end of September.
Space shooter - Galaxy attack had a steady increase in weekly downloads, reaching a peak of approximately 29K in early August before leveling off to around 21K by the end of September. The game’s weekly revenue showed minor fluctuations, averaging around $0.5K to $0.6K. Active users increased steadily, peaking at 120K in early August and maintaining around 107K by the end of September.
Galaxiga Arcade Shooting Game experienced a decline in weekly downloads, starting from 19K at the end of June and dropping to 6.7K by the end of September. The game’s weekly revenue remained relatively stable, averaging around $0.1K to $0.2K. Active users showed a gradual decline from 39K in late June to 27K by the end of September.
For more detailed insights and data, visit Sensor Tower.